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	<title>The Lair of the Cubelodyte &#187; Games</title>
	<atom:link href="http://cubelodyte.com/category/geeking-out/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://cubelodyte.com</link>
	<description>The dronings of yet another IT worker. Dissatisfaction is guaranteed.</description>
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			<item>
		<title>A Glimpse of the Future?</title>
		<link>http://cubelodyte.com/2010/04/26/a-glimpse-of-the-future/</link>
		<comments>http://cubelodyte.com/2010/04/26/a-glimpse-of-the-future/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 03:15:07 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/?p=1086</guid>
		<description><![CDATA[I was playing a round of TF2 CTF just half an hour ago as an Engineer, when suddenly I heard the achievement guitar riff play as I stepped onto my teleporter entrance. Startled, I looked down at the bottom of the screen to find that I&#8217;d gotten the achievement &#8220;Selfish Teleporter: Take your own teleporter [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2010/04/26/a-glimpse-of-the-future/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visions of the Future</title>
		<link>http://cubelodyte.com/2008/09/19/visions-of-the-future/</link>
		<comments>http://cubelodyte.com/2008/09/19/visions-of-the-future/#comments</comments>
		<pubDate>Fri, 19 Sep 2008 20:09:17 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/?p=586</guid>
		<description><![CDATA[Although I&#8217;m a huge sucker for post-apocalyptic fiction and hopelessly in love with the Fallout series, I was actually pretty skeptical about Fallout 3 after watching the initial teaser video released by Bethesda. 
Sure, it looked cool, but I felt the references to Nuka-Cola, the Corvega, and the BoS came off as rehashed instead of [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2008/09/19/visions-of-the-future/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Professionals Have Standards</title>
		<link>http://cubelodyte.com/2008/06/19/professionals-have-standards/</link>
		<comments>http://cubelodyte.com/2008/06/19/professionals-have-standards/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 03:33:24 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/?p=556</guid>
		<description><![CDATA[If you haven&#8217;t already heard, Valve released an update to Team Fortress 2 that adds new fun to what was perhaps already my favorite class, the Pyro. But more immediately amusing (and impressive) is their latest introductory video, &#8220;Meet the Sniper&#8221;.
I think it&#8217;s their best machinima to date, and shows that as good as Valve&#8217;s [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2008/06/19/professionals-have-standards/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Still Alive</title>
		<link>http://cubelodyte.com/2008/01/24/still-alive/</link>
		<comments>http://cubelodyte.com/2008/01/24/still-alive/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 23:08:26 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Random Mutations]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2008/01/24/still-alive/</guid>
		<description><![CDATA[I finally downloaded&#8212;and finished&#8212;Portal a couple of weeks ago. As many, many people have already opined, it&#8217;s a marvelously clever HL2 mod, and I had a lot of fun playing it.
But it&#8217;s been two freaking weeks and I still can&#8217;t get the song (that plays during the end credits) out of my head. Still alive, [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2008/01/24/still-alive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Helpful Healing Hints</title>
		<link>http://cubelodyte.com/2007/12/30/helpful-healing-hints/</link>
		<comments>http://cubelodyte.com/2007/12/30/helpful-healing-hints/#comments</comments>
		<pubDate>Mon, 31 Dec 2007 06:01:22 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Fulminations]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/12/30/helpful-healing-hints/</guid>
		<description><![CDATA[After a recent stint wearing the togs of one of the lesser-played classes, I just wanted to throw a couple little tidbits of wisdom out there for the general TF2-playing public. You know, a few little &#8220;pro tips&#8221; that might add up to that little extra edge, something to sharpen your game.
Medics are some of [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/12/30/helpful-healing-hints/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Episode Two</title>
		<link>http://cubelodyte.com/2007/10/16/episode-two/</link>
		<comments>http://cubelodyte.com/2007/10/16/episode-two/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 17:40:06 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/10/16/episode-two/</guid>
		<description><![CDATA[I finished the much-anticipated Half-Life 2: Episode 2 over the weekend. I have to say I wasn&#8217;t very impressed. If it wasn&#8217;t for Team Fortress 2&#8217;s inclusion in the ]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/10/16/episode-two/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Meet the Engineer</title>
		<link>http://cubelodyte.com/2007/09/13/meet-the-engineer/</link>
		<comments>http://cubelodyte.com/2007/09/13/meet-the-engineer/#comments</comments>
		<pubDate>Thu, 13 Sep 2007 20:31:22 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/09/13/meet-the-engineer/</guid>
		<description><![CDATA[I&#8217;m really getting riled up to play Team Fortress 2 when it comes out. The latest player class showcase video from Valve is not only entertaining and awesome in its own right, I love it because playing as an Engineer is one of my very favorite things to do online. I&#8217;m all about the D, [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/09/13/meet-the-engineer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Suckered Again</title>
		<link>http://cubelodyte.com/2007/06/25/suckered-again/</link>
		<comments>http://cubelodyte.com/2007/06/25/suckered-again/#comments</comments>
		<pubDate>Tue, 26 Jun 2007 04:47:25 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/06/25/suckered-again/</guid>
		<description><![CDATA[After many, many bouts of severe frustration playing Civilization III I swore off the franchise. I was through, I told myself, with suffering through blantantly cheating AI and non-existent or simply horrendous multiplayer functionality. Though I dearly love turn-based 4X games, of which precious few exist, I turned my back on Civilization, though it pained [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/06/25/suckered-again/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fallout 3 Teaser</title>
		<link>http://cubelodyte.com/2007/06/06/fallout-3-teaser/</link>
		<comments>http://cubelodyte.com/2007/06/06/fallout-3-teaser/#comments</comments>
		<pubDate>Wed, 06 Jun 2007 16:58:23 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/06/06/fallout-3-teaser/</guid>
		<description><![CDATA[Bethesda released a tiny morsel of Fallout 3 video yesterday, rendered using the game engine. While it&#8217;s impossible to say what gameplay might be like (please, Bethesda, keep combat turn-based!) based on the teaser, they&#8217;ve got the original Fallout flavor down, which is a hopeful sign, especially given the craptastic detour the franchise took when [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/06/06/fallout-3-teaser/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1337 5cr4Bb13</title>
		<link>http://cubelodyte.com/2007/03/07/1337-5cr4bb13/</link>
		<comments>http://cubelodyte.com/2007/03/07/1337-5cr4bb13/#comments</comments>
		<pubDate>Wed, 07 Mar 2007 23:59:47 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/03/07/1337-5cr4bb13/</guid>
		<description><![CDATA[Have you ever played a game of Scrabble and been screwed by your mix of tiles? Ever been able to spell &#8220;pwned&#8221; but couldn&#8217;t play it, no matter how funny you thought it was? Consider grabbing some Leet Tiles and making all your h4>]]></description>
		<wfw:commentRss>http://cubelodyte.com/2007/03/07/1337-5cr4bb13/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Old-School Gaming: Sketchfighter 4000</title>
		<link>http://cubelodyte.com/2006/12/01/old-school-gaming-sketchfighter-4000/</link>
		<comments>http://cubelodyte.com/2006/12/01/old-school-gaming-sketchfighter-4000/#comments</comments>
		<pubDate>Fri, 01 Dec 2006 23:40:50 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>
		<category><![CDATA[Random Mutations]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2006/12/01/old-school-gaming-sketchfighter-4000/</guid>
		<description><![CDATA[From about the fifth grade on I squandered massive amounts of time fighting epic space battles with nothing more than a piece of scratch paper and a #2 pencil.          
Take command of  Sketchfighter 4000 and you, too, can relive those days of indolence.
]]></description>
		<wfw:commentRss>http://cubelodyte.com/2006/12/01/old-school-gaming-sketchfighter-4000/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Firepower: Custom Nerf FAR</title>
		<link>http://cubelodyte.com/2006/10/25/firepower-custom-nerf-far/</link>
		<comments>http://cubelodyte.com/2006/10/25/firepower-custom-nerf-far/#comments</comments>
		<pubDate>Wed, 25 Oct 2006 18:33:36 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Cubicle & Campus]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2006/10/25/firepower-custom-nerf-far/</guid>
		<description><![CDATA[Being a big fan of Nerf guns, I was pretty excited by the recently-released CS-9.
That is, until	I saw the custom-built FAR.           
At this point, it&#8217;s only a matter of time before belt-fed Nerf becomes a reality.
]]></description>
		<wfw:commentRss>http://cubelodyte.com/2006/10/25/firepower-custom-nerf-far/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Team Fortress 2</title>
		<link>http://cubelodyte.com/2006/09/12/team-fortress-2/</link>
		<comments>http://cubelodyte.com/2006/09/12/team-fortress-2/#comments</comments>
		<pubDate>Tue, 12 Sep 2006 16:30:27 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2006/09/12/team-fortress-2/</guid>
		<description><![CDATA[Way back when, I was a huge fan of Team Fortress Classic. Huge. As such, I was very disappointed when Team Fortress 2 fell into vaporware status. Recent news of TF2&#8217;s resurrection delighted me, but when I heard that it was being developed with a cartoonish look, my heart fell again. I thought it was [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2006/09/12/team-fortress-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concerned</title>
		<link>http://cubelodyte.com/2005/10/24/concerned/</link>
		<comments>http://cubelodyte.com/2005/10/24/concerned/#comments</comments>
		<pubDate>Mon, 24 Oct 2005 19:49:30 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>
		<category><![CDATA[Random Mutations]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2005/10/24/concerned/</guid>
		<description><![CDATA[I don&#8217;t really have much to post right now, because I&#8217;m busy working for The Man. Yes, I do some actual work every once in a while. You know, I like to keep up appearances by expending a modicum of effort for my corporate overlords every so often.
But, hey, you didn&#8217;t come here to read [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/10/24/concerned/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Killer List!</title>
		<link>http://cubelodyte.com/2005/10/21/the-killer-list/</link>
		<comments>http://cubelodyte.com/2005/10/21/the-killer-list/#comments</comments>
		<pubDate>Fri, 21 Oct 2005 17:20:17 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2005/10/21/the-killer-list/</guid>
		<description><![CDATA[I took a recent stumble down memory lane the other day when I discovered the Killer List of Video Games. Though I did have fairly regular access to an Atari 2600 when I was a kid, the dimly-lit dens of iniquity known as video arcades was where I cut my teeth on videogames, like many [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/10/21/the-killer-list/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Please Shut the Hell Up</title>
		<link>http://cubelodyte.com/2005/10/05/please-shut-the-hell-up/</link>
		<comments>http://cubelodyte.com/2005/10/05/please-shut-the-hell-up/#comments</comments>
		<pubDate>Wed, 05 Oct 2005 19:40:12 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Fulminations]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2007/10/05/please-shut-the-hell-up/</guid>
		<description><![CDATA[Having cast my previous moral qualms aside like so much dross, I&#8217;ve been wasting much of what little spare time I have playing Day of Defeat. If you&#8217;re considering purchasing it, here&#8217;s my assessment: it rocks. I have only one quibble with it.
The voice chat is very nearly worthless. I&#8217;m connecting to servers that are [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/10/05/please-shut-the-hell-up/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Patton.. Rundstedt.. Cornholio?</title>
		<link>http://cubelodyte.com/2005/10/04/patton-rundstedt-cornholio/</link>
		<comments>http://cubelodyte.com/2005/10/04/patton-rundstedt-cornholio/#comments</comments>
		<pubDate>Tue, 04 Oct 2005 16:20:12 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2005/10/04/patton-rundstedt-cornholio/</guid>
		<description><![CDATA[Since Day of Defeat: Source was released, I&#8217;ve been playing it. I was a huge addict of the original game, being both a fan of cooperative online games for a while, and a World War II history buff since the fourth grade. DoD was a perfect fit. I had been looking forward to its new [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/10/04/patton-rundstedt-cornholio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>O Mechanicus, where art thou?</title>
		<link>http://cubelodyte.com/2005/09/16/o-mechanicus-where-art-thou/</link>
		<comments>http://cubelodyte.com/2005/09/16/o-mechanicus-where-art-thou/#comments</comments>
		<pubDate>Fri, 16 Sep 2005 14:00:45 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2005/09/16/o-mechanicus-where-art-thou/</guid>
		<description><![CDATA[
A while ago I started playing the excellent RTS game Dawn of War. Normally, I don&#8217;t get my panties moist over RTS games, since I basically suck at them. Unfortunately, the suckage hasn&#8217;t really stopped, but I must say I&#8217;ve never had more fun sucking at something.
OK, that didn&#8217;t come out right.
What I meant to [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/09/16/o-mechanicus-where-art-thou/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rockin&#8217; the Hierarchy</title>
		<link>http://cubelodyte.com/2005/09/12/rockin-the-hierarchy/</link>
		<comments>http://cubelodyte.com/2005/09/12/rockin-the-hierarchy/#comments</comments>
		<pubDate>Mon, 12 Sep 2005 15:48:36 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2005/09/12/rockin-the-hierarchy/</guid>
		<description><![CDATA[If you played PC games during the early 1990s, there&#8217;s probably a good chance you played Star Control and its superb sequel, Star Control II. If you didn&#8217;t play either of these superlative games, I feel sorry for you. They were hugely entertaining. If you only played Star Control III, I&#8217;m sorry for you, too, [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2005/09/12/rockin-the-hierarchy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rapture Interruptus</title>
		<link>http://cubelodyte.com/2004/11/18/rapture-interruptus/</link>
		<comments>http://cubelodyte.com/2004/11/18/rapture-interruptus/#comments</comments>
		<pubDate>Thu, 18 Nov 2004 23:37:39 +0000</pubDate>
		<dc:creator>The Cubelodyte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Geeking Out]]></category>

		<guid isPermaLink="false">http://cubelodyte.com/2004/11/18/rapture-interruptus/</guid>
		<description><![CDATA[The day before yesterday, I bowed to my genetic imperative and followed the geek herd to a local software vendor, where I purchased Half-Life 2. I&#8217;m not going to begin to explain what this is, because if you&#8217;re reading this, you likely already know. Mom, you&#8217;ll just have to call me to ask.
So anyway. Once [...]]]></description>
		<wfw:commentRss>http://cubelodyte.com/2004/11/18/rapture-interruptus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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